Standard Modern Precision
System Summary
Openings
1♣ - 16+ HCP • Strong and Forcing, Typically 17+ with balanced hand
1♦ - 0-7 HCP Weak Response
2♣ No Fit
2♦ Major Fit
1NT after 1♥ Relay
1♥ - Game Force (Denies 5+ Spades)
1♠ - Game Force+ (Confirms 5+ Spades)
Positive Response
1♦ - 11-15, Could be short as 2 • (HCP 11 - 15 or 16 balance)
2♣ - Invitational+
2♦ - Invitational+
2♥ - Weak Flannery - 6-11(-) HCP
1♥ - 11-15 with 5+♥ and < 5 spades
1♠ - 11-15 with 5+♠ and < 5 hearts
1NT - 1st & 2nd & 3rd (NV) Seat - 11-13 HCP - 3rd (Vul) & 4th Seat - 15-17 HCP
Modified Puppet Stayman (Weak NT)
2NT - Game Force (Weak NT)
2♣ - 11-15 with 6+clubs
2♦ Asking
2♦ Diamond Takeout 11-15 HCP
2♥ - Weak 6+ hearts
2♠ - Weak 6+ spades
2NT - 5-5 in the Majors (10+ HCP)
3NT - 5-5 in the Minors 10+ HCP
4♣ - Namyats
4♦ - Namyats
Other Openings
Overcalls
1NT Overcall
1NT Opponents Opening
Opponents bid 2 Suits
Suit Bid Over Opponent Opening
Doubles
Interference
They Double Opening
1♣ Opening and They Double or bid 1♦
They Bid anything over 1♣
Michael's Or Unusual NT Defence
Conventions
KickBack RKC
XYZ or XY-NT
Bergen Raises
Two-way Drury
OGUST
Woosley
Lebensohl
Serious 3NT and Last Train
Exclusion Blackwood
Lackwood
4♣/4♦ RKC
Defense
Convention Card